Tuesday, June 10, 2008
Monday, May 12, 2008
Thursday, April 10, 2008
Reflections + Projections
Love in 2030 (the human element)
The future can never really be in our hands when projecting so far. The famous historian James Burke points out that leaps in history and technology are governed as much by chance as they are driven by social need; its only because two random strangers sitting next to each other on a plane struck up a conversation that we have domestic and commercial computers; only because of the Dutch royal family's name are carrots orange; only because one man married another man's sister that they worked together and discovered something called plastic. Check out his "Connections" series.
Random acts involving the most basic of human emotions have great impacts upon events in the future.
When we design or "make the leap" into our post-human successors programming, or writing elements of love and therefore hatred will be important for us. In the west we value these things above all else. In the future random acts involving small people will have huge impacts on the trajectory of our own future history, just as they do now.
John had been seeing Alana for about 6 weeks now, and he already knew that she was something special. It was “the morning after” and he was smiling. As he stepped into the office Alison looked up from the reception desk and stopped halfway through her usual greetings.
“My, you look pretty happy with yourself” she said with a smug grin, “What’s her name?"
John’s reply was just a bigger smile, he wasn’t one for office chatter, he decided to let Alison run with this one.
The conversation Alana and he had last night got him thinking. He logged in to see where she was and an unfamiliar avatar asked for his password, it acknowledged his authority and granted him entry for the first time. From here he could see that Alana was already underway with her 8am class. To be able to see where she was whenever he liked was the privilege she gave him last night. He knew from his line of work that these tracking signals were easy to fabricate. If Alana was much like his past girlfriends he had to know she wasn’t sleeping around. Trust wasn’t one of John’s best attributes and he struggled with this situation.
She was right though, it didn’t matter if he could see where she was. If Alana was ever going to grant John the privilege that he asked of her, he had to learn to trust her.
Naked in the city
Sydney AS Game

Navigating the city through gaming activity means that the experience of the city must be new. This projective map suggests rather than imposes activity in the city. Through navigating the city as a game what do we learn? how does the experience of the city change? will this be one type of city experiences in Sydney 2030?
Sydney Game Mapping
Wednesday, April 9, 2008
City Branding

Game Mapping

Gaming Typologies
Monday, April 7, 2008
CCTV Sydney
Sunday, April 6, 2008
Game Mapping

Thursday, April 3, 2008
Moment - Sydney 2030

How much will our lives differ in 2030? Everyday moments will be mediated by differeent technologies, but ultimately we're all still human.
The shop is quiet this time of day, the silence seemed to take over your mood, only two other people here going about in slow considered ways. The heat outside made the fruit store a haven this time of year. As I picked up the basil I checked the list to make sure I had everything, tomatoes were the last. Five of the ripest, and the best flavour Bowral has to offer us in the city here. Turning my mind to cooking I looked up to see the store light flash for me and stepped out onto the footpath, into the wall of hazy heat and humidity. My eyes hurt from the glare and I squint before they adjust.
Even though I know its about spending time with my best friends, I always get nervous cooking for two chefs and their lovers. The city was there to ease my mind, no traffic at this time of day and not many pedestrians ventured out in this heat. The recent rains had cleaned the grim away, everything bleached out in the harsh Australian sun, a faint breeze and silence broken only by a magpie; just a crackling painful cry of a single lonely bird and me, a girl off to roast tomatoes.
Thursday, March 20, 2008
Preliminary 2030
SYDNEY 2030
WAR
War and technology are the primary drivers of the built urban environment, this project is an investigation of how war in the virtual environment can change the form and interactions that currently take place in Sydney. In 2030 virtual gamers will play a part in reconfiguring/building the real environment of the Sydney CBD.
GAMING
Gaming in the virtual environment is a relatively new kind of interaction, it utilises the new technologies of our contemporary world. Whilst gaming environments often reflect the real world, technological and virtual environments have yet to have a major impact on the way the urban environment is built. As our interactions in the virtual /information world become more ubiquitous the virtual world our investigation seeks to formulate how the virtual will change the fabric of Sydney in 2030.
RUPTURES (glitches)
Gaming environments involve areas of extremely high activity and low activity. This will be observed and mapped, then implied/imposed/juxtaposed into Sydney 2030.
TECHNOLOGICAL and SOCIAL DEVELOPMENT
The current rate of technological development in unsustainable. The cost of new technology will be beyond most people in 2030. As a result groups will band together assembling older technology (think the PCs we use today) to virtually and actually navigate and affect the space of the city. The processing power required to be involved in this enviroment will grow, but the cost of these new processors will be far too expensive for anyone but really rich.
The supremely rich people and groups will be major players in the new world.
(Human RELATIONSHIPS)
It will be possible for people to participate from their PC in China or their mobile phone in Circular Quay. These relationships will develop in two types, those that engage in physical face-to-face interaction and those that engage in a completely virtual environment. The hybred form of these two relationships will be the most common and involve a number of interactions;
DEVICE
Two aspects will develop;
1. Prior to 2030, wireless technology develops and as a result device will slowly disappear. Peoples’ obsession with object will transfer to symbols and signs that identifies them with social and commercial groups. (think logos and words that you can pull on and off easily).
2. As people are forced to recycle old computers, mobile phones etc an aesthetic and fashion culture revolving around “retro” will develop. (Suitcase style 1980 mobile phones will be cool, apple laptops that we have today will be cool again. Successfully advertised products of today will reappear as cool in 2030). This will be juxtaposed/combined with a new generation of savy inventors who primarily recycle old bits of technology to interact in the new virtual and physical world AND more importantly, each other. These people will be highly resourceful and intelligent, their ability/potential to upset/sabotage the rich at sporadic moments is huge.
PEDESTRIAN
1. Walking through Sydney 2030 will be a different experience, spaces will be influenced by “the game”, for cars and people the city will be a far more dangerous place.
2. As people walk through the physical sites of Sydney they can interact in the real and virtual environment.
SUSTAINABILITY
There will be far less cars in Sydney, as a result pedestrian activity (in the real and virtual) will be the predominate form of transport in the city.
The rising cost of resources means that only the rich will be able to afford access to the advanced new technologies.
Monday, March 17, 2008
Consumer Rights in Information technology
Sunday, March 16, 2008
WEB 3.0
Saturday, March 15, 2008
Alternative Culture Movements in Sydney
Thursday, March 13, 2008
Sydney Recommendations 2030

Gehl Architects Data Report
Gehl Architects Recommendations
Device (future object) - Body?

Superseded was recently ask what we think in regards to the future of "device"; the mobile phone etc. As the demands for information exchange evolve then so too will the device.
In context of the urban environment it should be said that the devices' impact is more concerned with the capabilities of the technology rather than the device (object) itself.
WIRELESS- as the technology itself get physically smaller, the connectable activities of the device will grow. Connection without a device (enter the cyborg/hybred) or rather without a physical interface will the new status quo.
ATTACHMENT-human obsession-
What happens to the object? What is the new state for "fashion" of the object? People like objects, and their implied value, they like to show them off, they like to play with them. What next then?
Will the portrayal of the object transfer to the body, to fashion, to the self-projected image? has it already?
image source - http://www.makemeheal.com
Wednesday, March 12, 2008
The future (?) for oil economies

Tuesday, March 11, 2008
The fundamental (philosophical) aspects of sustainability (AKA Homage to Prof Atkinson)
"The speed of technological development is accelerating exponentially and, for this reason, by the year 2030 it will seem as if a whole century’s worth of progress has taken place in the first three decades of the 21st century.
By 2030 it will appear as if a mass of dizzying scientific breakthroughs have suddenly been made simultaneously – in computing, in healthcare, in communications, in wealth generation, in materials performance (including smart plastics), in travel and in robotics. In many ways, life in 2030 will be unrecognisable compared with life today."
Ray Hammond (ibid pg7)
We often hold that the future is a place where the pace of technological development continues along the same trajectory as it has been following since the industrial revolution. The question of whether or not we can sustain such a pace is rarely addressed. When we consider the resources and levels of specialization that goes into advancing technologies we see that today our society or professions are far more specialized than ever before.
BUT....
Is this sustainable? As oil prices rise can we maintain the production of plastics so cheaply and readily? The IPCC reports says that food shortages, water infrastructure and availability are likely to be a problems in the near future. As famine rises in the developing world can our wealth in the Western world protect us?
Can the trajectory of technological advancement maintained ...when food prices go up? ... when water isn't so readily available? ...when the cost of oil drives the price of so much up?
When resources are limited and the cost of living takes a far greater percentage of our incomes is our modern way of life sustainable?
"Virtually certain"
IPCC Report 2007World in 2030 - Futurology

"The fourth decade of the 21st century will be the beginning of the end of human evolution as it has progressed over the last two million years. As machines surpass the intellectual capacity of humans they will become a companion species on Earth with the potential to become humanity’s successors. But, as genetic medical techniques allow humans to alter their own biology, individual humans will have the ability to enhance their physical and cognitive abilities and to greatly extend their longevity. Humans will also have the ability to interface at a neural level with super-intelligent machines. How these developments will affect the future of human evolution cannot yet be discerned with any confidence."
Ray Hammond-November 2007
Check out the Report (also the image source)
Monday, March 10, 2008
Through Sydney
Sequences (aka TSCHUMI)
Thursday, March 6, 2008
Weak Architecture (Sola-Morales)
hyper-marketing

the means and message to the masses

Habit in the virtual world






